#pragma once


namespace Be
{
	template<typename T>
	class Cocos2dxSchedule
		: public CCObject
	{
	public:
		Cocos2dxSchedule();
		virtual ~Cocos2dxSchedule();

	public:
		static Cocos2dxSchedule<T>& Inst();

	protected:
		virtual void update(float dt);
	};
}

#include "Cocos2dxSchedule.inl"